

Its UE5 development brings out the best, and the sun-drenched images were jumping off my Samsung’s 4K screen. While its objectives only took me about half an hour (maybe a few minutes less), I spent another half hour or so traversing the world with as many parkour combinations as I could come up with.įirst of all, the game truly does look incredible.

I played through the entire demo, and was left with a little bit of relief along with a number of questions. The demo, however, gives a small glimpse of what to expect. It has been extremely limited and generic and left me apprehensive due to how “huge” the game is expected to be. I haven’t been exactly blown away by the game so far as a result of its marketing. Games like this tend to release with an overhyped reaction and underwhelming performance historically.

The overall marketing for the title has been slim pickings at best, with almost no gameplay shown at all and just as little regarding its story. I have admittedly been leery of the game since its announcement as much of its limited marketing has been centered around its development in Unreal Engine 5 (UE5). The demo for the much anticipated Forspoken was announced at The Game Awards this week.
